Titre: Neuromancer
Développeur: Interplay
Genre: Action-Adventure/RPG
Editeur: Interplay (in v. USA); Electronic Arts (in v. EUROPE)
Chara-Designer (optionnel): Troy A. Miles, Michael Stackpole, Bruce Balfour, Brian Fargo
Compositeur (optionnel): DEVO, Dave Warhol
Date(s) de Sortie: for C64, 1988 in both v.s USA and EUROPE ; for Amiga, AppleII and PC, 1989 in both v.s USA and EUROPE
Support(s): AMIGA, APPLE II, C64, PC-DOS
Zip files:
Covers: http://www.megaupload.com/?d=3GI42BPM
Rom game: [for PC] http://www.megaupload.com/?d=I1KQ49CW
Screenshots: [AMIGA] http://www.megaupload.com/?d=MRU1I74W ; [C64] http://www.megaupload.com/?d=W0HKU5X5 ; [PC] http://www.megaupload.com/?d=YVJMBV82
Video media: Gameplay, battle mode
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Introduction:
“In 1988, Interplay published the role-playing adventure and action game 'Neuromancer' for Apple II, Commodore C64, Amiga and IBM/PC computers. The first part of the game takes place in Chiba City where the player needs to hack various terminals and visit different places from the novel, while the second part is fighting against various AIs in cyberspace, with the aim of preventing the AIs Neuromancer and Greystoke to take over the Matrix. The game actually takes part after the events of the novel, so the storyline differs significantly from the original story. The fighting in cyberspace are structured in a manner similar to an RPG turn-based, where your move to (for example the use of a specific software to break into the system) is a counter-attacking, to protect and sent into a paradise for hackers. The character you play gets is not Case, even though he gets into a lot of the same situations as Case, and a few characters in the game make reference to Case as someone who they had met previously. The title song is a digitized version (created by Dave Warhol) of the song 'Some Things Never Change' by Devo.”